DGatzby
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#121
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- City
- SW Twin Cities
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- MN
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- 2019 Dodge Challenger Redeye WB
Thread Starter
#121
Dang! is that your cup2 up front? and comparing it to the cup2 in the rear?
We've got to do something about that for you. Once again... not enough negative camber up front...
We all know how these cars understeer... Another thing to do is change the balance of the stabilizer bars. See if you can get the car into more of a neutral balance or one of a happy tail balance. Loosen/soften up the front (i know counter intuitive) and stiffen up the rear. This will force some of the weight transfer onto both side tires and to get it to rotate around a center axis instead of just one side tire and an axis that is not near the center of the car.
Another thing to consider unfortunately is driver input. I mean, lets face it... none of us are pro race drivers... that's why when the coach/instructor drives our car, it does all kinds of things for them it never seems to do for us.
Even with a perfect setup, a jerky turn-in... or just unsmooth (is that a word?) driver can throw the car and upset the suspension such that it's simply not going to make the turn... or it's going to make it, but it's going to make it and complain the whole way.
Do you have a way to look at data from your runs? Something that would provide running data for steering angle input? Something like a Solo2DL, or similar product, could tell you where you are on the track, and amongst a billion other datapoints, tell you steering angle. Viewing that in graphical format would show us if it's spikey or nice and linear.
Just some random thoughts that I hope you dont mind.
We've got to do something about that for you. Once again... not enough negative camber up front...
We all know how these cars understeer... Another thing to do is change the balance of the stabilizer bars. See if you can get the car into more of a neutral balance or one of a happy tail balance. Loosen/soften up the front (i know counter intuitive) and stiffen up the rear. This will force some of the weight transfer onto both side tires and to get it to rotate around a center axis instead of just one side tire and an axis that is not near the center of the car.
Another thing to consider unfortunately is driver input. I mean, lets face it... none of us are pro race drivers... that's why when the coach/instructor drives our car, it does all kinds of things for them it never seems to do for us.
Even with a perfect setup, a jerky turn-in... or just unsmooth (is that a word?) driver can throw the car and upset the suspension such that it's simply not going to make the turn... or it's going to make it, but it's going to make it and complain the whole way.
Do you have a way to look at data from your runs? Something that would provide running data for steering angle input? Something like a Solo2DL, or similar product, could tell you where you are on the track, and amongst a billion other datapoints, tell you steering angle. Viewing that in graphical format would show us if it's spikey or nice and linear.
Just some random thoughts that I hope you dont mind.